Forschung

Laufende Projekte

© Fakultät für Informatik

© Florimond Mochel

© Constantin Kraus

© Barbara Göbl

© Iko Maker/Adobe Stock

ELEMeNT

Beginn 1.11.22

Abgeschlossene Projekte

Music Computing

2021-2022

© Patricia Hu

© Matthias Steinböck

Quelle: pixabay

© Oliver Hödl

StreamIT!

2020-2022

© StreamIT!

© Oliver Hödl

Aktuelle Publikationen des Teams

Prahm C, Sturma A, Vujaklija I, Kayali F. Novel Technologies in Upper Extremity Rehabilitation. in Bionic Limb Reconstruction. Axel Springer Verlag AG. 2021


Denk N, Göbl B, Wernbacher T, Jovicic S, Kriglstein S. StreamIT! - Towards an educational concept centred around gameplay video production. in Proceedings of the European Conference on Games Based Learning. 2021. S. 196-202


Hristova D, Jovicic S, Göbl B, Slunecko T. The Social Media Game: How Gamification Shapes Our Social Media Engagement. in Dillon R, Hrsg., The Digital Gaming Handbook. Boca Raton: CRC Press Taylor & Francis Group. 2021. S. 63-94


Götzenbrucker G, Schwarz V, Kayali F. Youth and Interculturality in Vienna: Gaming Intervention in Intercultural Contexts – Two Project Cases. in Knapp G, Krall H, Hrsg., Youth Cultures in a Globalized World: Developments, Analyses and Perspectives. Springer-Verlag Berlin-Heidelberg. 2021. S. 207-224