Dipl.-Ing. Dr.techn. Barbara Göbl, BSc
Porzellangasse 4
1090 Wien
Room: 1OG29
Research focus
- Educational Technology and Gamification
- Serious Games and HCI in Digital Games
- Participatory Design
Activities
- Research and Teaching (e.g. in the context of the Computational Empowerment Lab)
- Design and Development of game-based and technology-enhanced learning environments
- Member of the research group #YouthMediaLife (Fachvertretung Informatik)
- Vice-Chair of the IFIP Working Group 14.8 "Serious Games"
Projects
- Serious Game Changers - Digital Game-based Learning Workshops for promoting 21st century skills
- We:Design - A participatory approach to digital empowerment for youths in the employment context
- StreamIT! Streaming as a pedagogical tool to promote interest and acquire competencies
Scientific profile
- Curriculum vitae (pdf)
Publications
Showing entries 36 - 36 out of 36
Göbl B, Hlavacs H, Hofer J, Müller I, Müllner H, Schubert C et al. MindSpace: A Cognitive Behavioral Therapy Game for Treating Anxiety Disorders in Children. In Chorianopoulos K, Divitini M, Hauge JB, Jaccheri L, Malaka R, editors, Entertainment Computing - ICEC 2015: 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings. Vol. 9353. Cham: Springer. 2015. p. 463-468. (Lecture Notes in Computer Science, Vol. 9353). doi: 10.1007/978-3-319-24589-8_41
Showing entries 36 - 36 out of 36